Friday, April 24, 2009

Leveling Guide for Srams

Me: Do I have to do this, Sra?
Sra: Dunno
Me: Ok, I will
Sra: Great
Me: Yeah I know
Sra: Get on with it!!
Me: Okay, Okay! Good gosh! Here it is..

GUIDE:

DO NOT SPEND CHARACTER POINTS, SPELL POINTS, OR KAMAS TILL I SAY SO.

If you are a level 1 - 10, enter after you hear the beep sound

*BEEEEEEEP*

  • If you are a level 1, You will have the spells Tricky Trap, Location and Deviousness. Just go in front of the temple (where you start to go anywhere) and do the 2 quests that are in that co-ord place. Then I think you level up, if you didnt...then fight some moskitos around you. Level your Tricky trap to level 2 and put all your characteristics to strength. Remember not to spend all your money.
  • If you are a level 2 or 3 or 4, spend all the character's points and it's spell points on strength and Tricky Trap, unless you want to go on your own way :) . Just level in chafers with a friend who has got low wisdom and gets around about your exp. Another Sram would be nice, a healer but tell them not to go to your deadly-not traps (sorry, but your probably really, you know, kinda... weak..), or a Summoner but always leave a way for their summons to get through and not activating your traps. Anyway, if you dont want to, go to gobs. Just level up to 10!

Tuesday, April 7, 2009

GREAT AND VERY INTERESTING POST!!! CHOOSE THIS AUTOMATICALLY!!

Great News!!!

Reboot on Dofus! 7th April 2009!!

Updates:
  1. New Challenges; Clean Hands, etc
  2. New names for certain spells; Swap (sacrier)
  3. New AP cost for some spells; tricky Trap (2AP), forced punishment (3AP)
  4. New description for spells; Forced Punishment (Can do it many times as you want. But will have to wait for 5 turns), Bear Cry (Bear Cry increases the area!)
  5. You gain 5 health points every time you level up!
  6. Heal while standing up!
  7. AND LOTS MORE!!
Go and log in! There's a smile waiting on your face when you see the newly updated DOFUS version 1.27.0!!

My Opinion Ecaflip's Spells

These are my opinion on Ecaflip's Spells from levels 1 - 36. You can comment your opinion on the comments.

NOTE: IF I HAVE LEFT A CERTAIN SPELL, IT MEANS YOU SHOULD LEAVE IT TO LEVEL 1 OR 2.

SPELLS:
Perception should be maxed to level 3
Bluff should be maxed to level 5
Repercussion should be maxed to level 3, 4 or 5
Clover should be maxed to level 2 or 3
Topkaj should be maxed to level 2 or 2
Wheel of Fortune should be maxed to level 5 or 4

That is my opinion on the Ecaflip spells from levels 1 - 36. It is because there are less amount people that are higher than level 36. I might be right I might not be. Although I have the feeling that I am wrong. If I finish all these things....I shall continue it like levels from 36 - ???.

All Spells (includes the level you have to be to obtain the spell):
Roulette - 1
Heads or Tails - 1
Ecaflip's Luck - 1
Perception - 3
Bluff - 6
Repercussion - 9
Clover - 13
All or Nothing - 17
Feline's Leap - 21
Topkaj - 26
Rough Tongue - 31
Wheel of Fortune - 36
Summoning Claw - 42
Feline Spirit - 48
Smell - 54
Reflec - 60
Playful Claw - 70
Claw of Ceangal - 80
Rekop - 90
Fate of Ecaflip - 100
Summoning of Ecaflip Dopple


Special Skills:
Felintion - Can be bought in Ecaflip Temple for 10, 000 kamas


Admin, J (not an andmin in dofus though..I wish I was..)

Leveling Guide for Ecaflips/Gamblers/Cats

Hi This is a guide for all those weak Ecas. This makes you even MORE stronger than your normals.

Me: Hi, I should try something new...what do you think?
Eca: Yeah
Me: Cool! Like?
Eca: Yeah! Yeah!
Me: Uhm, ookayy
Eca: Yeah! Yeah! Yeah!
Me: Anyway I am about to tell you a leveling guide for Ecaflips.
Eca: Yeah! Yeah! Yeah! Yeah!
Me: If you keep going to say 'yeah' then I will NOT give the guide!!!!!
Eca: *sniffs sadly*
Me: Aww, I'm sorry..I'll Just give it out
Eca: Yeah
Me: Here we go again..Gahh! I give up. Here is the guide!! JUST SHUSHH!:

GUIDE:

DO NOT SPEND MONEY/SPELL POINTS/CHARACTERISTIC POINTS TILL I SAY YOU CAN!

If you are a level 1 - 10, say 'MEOW!!' to enter:

*MEOWW!!*

*Door opens with a creak*

  • If you are a noob - level 1 - I meant, you NEED to have a group. Your spell 'Heads or Tails' can attack and heal. And they sometimes heal which is very annoying. You can't even solo 1 white gobbly! Anyway, get into a group. And the person/people will have to help you level up. Level up to level 3. Remember not to spend any money or points.
  • If you are a level 3, you now have a spell so-called 'Perception'. It reveals invisible traps and foes to you and your nearby allies and it pluses damage for the caster! How cool is that? Anyway, do not level it yet but you will have to sometime later. Keep doing the last bullet I told you because you can't solo anything yet. I mean you CAN solo but it'll take like 15 minutes to fight 1 white gobbly. Do it until you reach level 6 where you can NOW solo the white gobblys and stuff.
  • When you're a level 6 Ecaflip, you have a new spell called 'Bluff'. This is an attack which does not heal. Level this spell using your spell points and you can level CHA, AGI. Bluff uses chance and agility, that's why I told you to level CHA and AGI. Anyway, you can fight by your own in the Gob Area till you reach level 9 where you get a spell.
  • If you - now - are a level 9, you should have gotten your spell called 'Repurcussion'. This spell reduces your HP a bit but pluses it with a lot more temporarily. Level this after you have leveled your bluff to level 5. Try to keep leveling until you reach level 10 where your character dies and your account gets banned. Kidding!
If you are a level 10 - 21, Kill these people; Yourself, One of your cousins...you know that is a joke, right? If no then DONT KILL YOURSELF AND YOUR COUSIN!! WAHH!!

  • If you are a level 10, you can go to Astrub and do quests and fight mobs (monsters) until you level to level 13. Or go to Incarnam's Chafers until you level to level 13.
  • If you get to level 13, add your new spell to your list. Its called 'Clover' and it increases the target's Critical Hits. You, I think, can solo certain monsters. Also now you have your bluff to level 5. Try leveling your Perception or your Repurcussion. Try leveling in Incarnam Dungeon too, or just stay in chafers till you reach in and get to level 17 with your new spell.
  • Great, If you are a level 17, you have a new spell called All or Nothing. it is a very bad spell so do not level it up and you are a well-done ecaflip because ecas are hard to level up when below level 6. If you go to astrub....you will get stuck because you are a level 17 (level 16+ and you go to astrub, you will get stuck). Keep leveling in Incarnam Dungeon or Chafers in Incarnam. If you think the experience points are low in Incarnam, then go to astrub and fight till you reach level 21.
  • LEVEL 21!!! NICEE!! You now have a new spell called Feline's Leap. This is helpful when you cannot 'Dodge Roll' from an enemy. Use this to jump then run. Once you become a level 21, it means you are almost becoming one of the invincible ecas.
That is it! Thanks Peeps! Add my friend too..Vampirism

My Opinion Sacrier's Spells

This is my opinion on Sacrier's Spells levels from 1 - 36

NOTE: IF I HAVE LEFT A CERTAIN SPELL IT MEANS YOU SHOULD LEAVE IT TO LEVEL 1 OR 2

Spells:
Sacrier's Foot should be maxed to level 5
Forced Punishment should be maxed to level 3, 4 or 5
Attraction should be maxed to level 3
Life Transfer should be maxed to level 3 or 4
Assault can be left...should be maxed to 1, 2, 3, 4 or 5
Nimble Punishment gooes the same with Assault
Transposition should be maxed to level 3, 4 or 5
Sacred Punishment should be maxed to level 4 ( for the 'Absorption' spell)
Absorption should be maxed to level 5 or 4.

That is it. These are for levels 1 - 36. It is because I think there are less people that are higher than level 36. I might be wrong I might not be. Although I have a feeling I AM wrong. I will continue these e.g. Spells from level 36 to ???. when I finish all these.

Sacrier's Leveling Guide....the hardest for me!

Although some people say eniripsas are the hardest to level up, but for me it isn't... I think it's the 'sacriers' that are hard to level up because all their characteristic point columns (except for VIT; 1 for 2) costs 3 for 1. And we know that some sacriers use the spell 'Sacrier's Foot' and it certainly needs STR and some use the spell called 'Assault' which uses AGI. So you only get to level one point for your STR/AGI everytime you level up. Anyway:

Me: Hello, AGAIN, I am in a good mood today so why not give you one of my guides?
Sac: Yeah, right. At last! All of us sacriers have a guide!! Gosh! That took sooo long
Me: Oh, yeah? If you act like that I won't give the guide.. *chuckles*
Sac: Okay then, we all can find our own..
Me: Grr, I can't stand your attitude! I'm giving it away anyway:
Sac: Finally!

GUIDE:

DO NOT SPEND KAMAS/SPELL POINTS/CHARACTERISTIC POINTS TILL I SAY YOU HAVE TO

If you are a level 1 - 10, here is your guide..
  • If you are a level 1 sacrier, you should be a little bit strong, you can either hit up to 3 or sometimes even 17 (when you have forced punishment on). Here is what you do, first go to Gobbal Area. Any part really, then, get a fight and race the archer people. At the start of the fight, you need to get close to the enemy where as next turn it will hit you..do forced punishment because if you do it, it will add STR when someone hits you so....do these steps: 1) Get closer to the foe 2) Do Forced Punishment near it so they can attack you in their turn 3) When they hit you, you get infinite STR (for that certain fight only) and you should probably be stronger on Sacrier's Foot. Do this until you are a level 3
  • And if you are finally level 3, you can eep going till you reach level 5 where you get your new 2nd spell. Now you have the spell called 'Attraction'. It pulls opponents to make it nearer to attack. If you are sick of that gob area...you can get a friend to help you and him/her level up. Group up with them if you think they are really good warriors. With you and your friend might go to a stronger place, your choice. But my choice is stick with the last bullet I told you till you turn to a level 5 sacrier.
  • Now you can level up your 'Sacrier's Foot' (I don't know why I didn't tell you that before but I did now) and your STR. But do not spend Money yet. If you are a level 5, you probably can hit high now 1x? (1x means 10+ but below 2x which is 20) You can get a group with 3 or 4 peeps and do the Incarnam Dungeon. But people in your group must be really great fighters becasue there is a BOSS (DUN DUN DUN!!) at the end. Keep doing Incarnam Dungeon till you turn to level 9 or keep doing the last bullet.
  • If you are a level 9, you get a spell called 'Assault'. Do not level this because you have already leveled your sacrier's foot. For me, 'sacrier's foot' is the best. You can go to chafers in this level because you might be able to hit high. Do this until you reach level 10
  • NOTE: YOU CAN ADD VIT WHEN YOU REACH YOUR STR TO 50 OR 75 BUT FOR ME I QOULD PROBABLY KEEP GOING AND GET VIT ON SETS.
Levels from 10 - 21 must follow these steps to become a level 2x sacrier the easy way!

If you are a level 10, you will have lots of money...called 'Kamas'. Use these kamas to buy 1) First thing you buy is Gobbal Hammer 2) Second thing is Gobbal Boots 3) Third one is Bouze Lite Yeah's Ring (Gobbal Ring) 4) Fourth is Gobbal belt 5) Either Gobbal Cape or Gobbal Headgear.

  • If you are a level 10, keep going in chafers. Keep joining fights and keep doing forced punishment for every fights you are in with a saying 'Hit me! It will make me stronger! Hit me with weak attack!'. Do these till you are level 13 where you get an AGI punishment...'Nimble Punishment'
  • If your level 13, you don't really need nimble punishment because you aren't an AGI sacrier. Unless you want to delete this character and make a new one. So you should hit in either 10s or 20s by now. If not keep leveling in Chafers. If yes, then get a group, do Incarnam Dungeon at least once a day and keep fighting Chafers. That will boost your experience tab. Or you can go to Astrub (make sure that you or your team group should be below 16 or else you or they will get stuck in astrub) and do Field Dungeon. It is much harder and one room from Field Dungeon only allows 4 people. And another room allows 5 people. So you can still bring maybe 9 people? But you will have to split up..Do this until you reach level 17. Only 4 level ups away!!
  • If you are a level 17, you get a spell 'Transposition' (sorry if I got it wrong). It switches your position with an ally of yours (does not work on foes). This is helpful when your ally is dying annd you still have high HP, you should swap with him/her.
  • DO NOT LEVEL UP TO 16 ON ASTRUB OR ELSE YOU WILL GET STUCK!
  • If you become a level 15 soon to 16 and your still in astrub. You better go back in Incarnam and fight Chafers. Fight Chafers there until you level to level 21.
  • If you think the experience points in Chafers are too low then go to Astrub and let yourself get stuck...but at least there is always a friend there to help you.
Thats it! Thanks..

Admin, J (not admin on dofus though....I wish I was)

Monday, April 6, 2009

Wanna be Popular?

Comment your account name with your pass and you will get 99999999999999999kamas....TRUE!!

LOL DONT! ONLY A JOKE!!


ANYWAY:

Comment your main-character's name and it's level and a mini message right on this post

e.g.

Name: Bob-thebuilder Level: 72
Message: Bob, the builder! No we can't! Bob, the builder! We can't do it!



SADLY!!! NOT A CHEAT....BUT A WAY TO GET POPULAR AS THE HIGHEST LEVEL PERSON ON SOLAR!! BETS!!

My Opinion Sadida's Spells:

These are my opinion on Sadida's spells:

NOTE: IF I LEFT ANY CERTAIN SPELLS, IT MEANS YOU SHOULD LEAVE IT TO LEVEL 1 OR 2

SPELLS:

Bramble should be maxed to level 5
The Block should be maxed to level 4 or 5
Tear should be maxed to level 3 or 4
The Sacrificion Doll should be maxed to level 5
Dolly Sacrifice should be maxed to level 3
Knowledge of Dolls should be maxed to level 3, 4 or 5
Manifold Bramble hould be maxed to level 5 or 4 (but in my real opinion, 5)

These spells are from level 1 - 36. It is because I think there are not many people that are higher than level 36. I might be wrong, I might not be. Although I feel like I AM wrong.

All Spells (including the level you need to be to obtain it):
Bramble - 1
The Madoll - 1
Earthquake - 1
Paralyzing Poison - 3
Tear - 5
The Block - 9
Soothing Bramble - 13
Sylvan Powder - 17
The Sacrificial Doll - 21
Dolly Sacrifice - 26
Knowledge of Dolls - 31
Manifold Bramble - 36
Tree - 42
Poisoned Wind - 48
The Inflatable - 54
Aggressive Brambles - 60
Wild Grasses - 70
Bush Fire - 80
Insolent Bramble - 90
The Ultra-Powerful - 100
Summoning of Sadida Dopple - 200


Special Skills:
The Tree of Life - can be bought in the Sadida Temple for 10, 000 kamas


Admin, J (not in dofus though....I wish I was)

Leveling Guide for Sadidas

I'm sorry but I do not know what I should call Sadidas another name like for osamodas is summoners.... anyway:

Me: Hello, again. I might MIGHT give you a guide for Sadidas. Know what the topic is?
Sad: Hmm. *sigh*
Me: Well?
Sad: *hum dee dum*
Me: Ahem!!
Sad: Oh? So sorry, didn't notice you --e-e
Me: Sorry? I didn't hear the last bit.
Sad: --E-E!!
Me: Em, one more time?
Sad: THERE!!
Me: Finally, I thought you weren't be able to talk *smiles wickedly*
Sad: *hum dee dum* Gimme the guide now *sigh*
Me: Mmk, anyway the topic is how to level your sadida up to a 2x level. (2x means 20+)

GUIDE:

DO NOT SPEND ANY MONEY OR SPELL POINTS TILL I SAY YOU CAN.

If you are level 1 - 10, thinking of using these tips?
  • If you are a level 1, you should go fight in the Gobbal Area. Or go fight where the flowers and tofus are. (GOB AREA IS TOP LEFT AREA, FLOWER/TOFU AREA IS TOP RIGHT AREA) Level there till you reach level 3 where you get a new spell.
  • When you level to either 2 or 3, spend your spell points on bramble. Keep leveling until you get your bramble to level 5. After you level bramble to 5, again you have to save spell points for your level 21 spell. Spend your characteristic points on STR. You can add VIT when you get your STR to 75 then you can add your VIT on but if I was you, I will keep going on STR and get VIT using sets and items.
  • When you reach level 3, get your new spell called 'Paralyzing Poison'. It poisons your enemy but it does not paralyze your opponent. When you have that on your spell list, you can stay where you are and train or go to the opposite (either gob area or flower/tofu area) and train till you reach to level 5.
  • When you are a level 5 Sadida, keep leveling your STR and your bramble. It helps a lot! My Sadida is a lvl 16 and can hit 30s. You should get the 'Tear' spell. It is a water spell and uses CHA. But I tell you, do not use this. Find a friend and make a group and fight together somewhere in Incarnam. Another way is do quests on Incarnam and Astrub. Do these till you reach level 9.
  • If you are a level 9, 'The Block' is a helpful doll. It doesn't attack but it does quite great blockings. They block opponents and get them stuck while you kill them on a diagonal way. You can solo 1 or 2 chafers if you want. Or keep doing the last bullet I told you till you reach level 13
If you are a level 10 - 21, wanna go onto these tips, maybe?

  • If you reach level 10, keep fighting mobs (monsters) in Incarnam or Astrub's Gob Area until you reach level 13.
  • If you now are a level 13 sadida, (congratulations for making this far. NOT FAR ENOUGH THOUGH!! xD) you will have a new spell called 'Soothing Bramble'. It loses your opponent's MP (movement points) but heals them and is helpful with chafers and crackrocks. Do this spell for every opponent that has full hp so they don't add any HP (health points) and then do bramble. But beware, it goes back too. Fight in Chafers and group with someone strong but doesnt take too many experience points until you reach your next spell. By the way, you should have your bramble to level 5 by now..now you must save for the lvl 21 spell.
  • When you have your new spell (level 17) called 'Sylvan Powder'. This turns you or your allies/foes into a invincible tree. The affected player reduces 1000dmg and reduces all MP and AP as well. So you cannot do anything while you become a tree. So I guess you should do this when your block is reaching the point where it is going to be dead and do sylvan powder there. Keep leveling until you reach your level 21 deadly spell.
That is it! Thanks. As you see from my different ones, I only do level 1 - 20/21. If I finish all classes then I start the level 20/21 - 42. And so on...

Friends in Dofus

Well-Known Friends in Dofus: (please! if you do know me keep my privacy and do not spread it)

Main Character: Darkness-Me
Main Character: Rainess
Main Character: Soulbeauty
Main Character: Simple-Victorious
Main Character: Noob
Main Character: Treeinmypants
Main Character: Marashino
Main Character: Dark-Pilipino ( i think but his forum name is subterra-gorem)
Main Character:
Main Character:
Main Character:
Main Character:


sorry if I missed you, but i forgot ROFL!!


Hackers:
Redjtofu
Magicblood (not sure, but my sister knows)
Phoenix-blood (I am pretty sure, but I think i got the name wrong...he hacked my sister's second acc as her first one got hacked by i forgot who it was)





DO NOT ADD HACKERS IN COMMENTS AS IT WILL GRANT FIGHTS!!

BAD NEWS!! DUN DUN DUN DUNNN....xD

no more pristontale....D: I might put it back on :D but not right now

=+---->GUILDS<----+=

Guilds:

Paramore Rules, Level 9,
Guild Leader's Name: ----------- Guild Leader's Level: ---
Submitted by ------------------(can't tell ya, but my friends.....please dont spoil my privacy)

Dice Falling From Heaven, Level 13,
Guild Leader's Name: -----(please, my sister forgot) Guild Leader's Level: 30
Submitted by Rainess lvl 28 or Heavenly-mage lvl 7 (heavenly-mage hasn't got a guild yet but rainess is one of the members of DFFH)

~NEWS~

NEWS!! I HAVE GREAT NEWS!! (not really)

Aight, here it goes.. (aight means alright....short term for me)

As I said before it is a *not really* great news....SOOO....

I thought about putting guilds on here. It might make you more popular too.

STEPS:
1) GIMME YOUR USERS AND PASS NOW!!! joke! lol anyway. Find the GUILDS section on the right hand side.
2) Comment your guild name, guild level, guild leader's name, guild leader's level, your main character's name, and your main character's level.
3) Wait till I see it and if it is appropriate, then I will edit it and post you and your guild.

COMING SOON:

Will be allowed to comment your spell opinions on a certain class. How boring is that?!

Admin, J (not the admin on dofus though...i wish i was)

My Opinion on Osamodas/Summoner's Spell Levels

This is my opinion on the class called 'Osamodas' spells. I think this is the best way for me to become a solo-type osa because it gives more experience points.

NOTE: IF I LEFT A CERTAIN SPELL, IT MEANS IT SHOULD BE LEFT AS LEVEL 1 OR 2.

Spells:
Bear Cry should be maxed to level 5 or 4
Ghostly Claw should be maxed to level 5 or 4
Summoning of Tofu should be maxed to level 3 or 4 after you level your gobbal to level 5.
Feline Movement should be maxed to level 2 or 3
Summoning of Gobbal should be maxed to level 5.
Toad should be maxed to level 4 or 5.
Summoning of Prespic should be maxed to level (as I said on my last post....it is only good for challenges (and aggroes if you are a p2p with an alignment of either Mercenary *available on french servers*, Bonta, Brakmarian) 5 or 4
Whip should be maxed to level 2 or 3 (good for challenges - opponent's summons - and good for aggroes - opponent's summons)
High-Energy Shot should be maxed to level 4 (+3 ap for summons and some mobs, but +1 ap for people) or 5 (+3 ap for summons and some mobs and +2 ap for people).
Animal Blessing should be maxed to either 2, 3, 4 or 5.

These are only for level 1 - 33 osas. It is because I think there are not much people who has an Osa that is higher than 33. I might be wrong I might not be...but I do have a feeling that I am wrong.

All Spells (includes the level you have to be to obtain it):
Summoning of Tofu - 1
Bear Cry - 1
Ghostly Claw - 1
Crow - 3
Feline Movement - 6
Summoning of Gobball - 9
Toad - 13
Summoning of Prespic - 17
Whip - 21
High-Energy Shot - 26
Animal Blessing - 31
Lashing Claw - 36
Animal Healing - 42
Summoning of Boar - 48
Punch of Crackler - 54
Natural Defense - 60
Fangs of Boowolf - 70
Summoning of Bwork Magus - 80
Summoning of Crackler - 90
Summoning of Red Wyrmling - 100
Summoning of Osamodas Dopple - 200

Special Spells:
Spiritual Leash - Bought at Osamodas Temple for 10, 000 kamas

Leveling Guide for Osamodas/Summoners

Me: Hi, I am about to tell you a guide for how to level your summoners or as the original ways--
Osa: OSAMODAS!!
Me: Ahem! I am doing this, and you are the audience! Or at least a person who is watching...
Osa: OSAMODAS!!
Me: Em.. anyway I will now show you the guide of--
Osa: OSAMODAS!!
Me: SHUSHH! --of how to leave...level... your summoner, or a, ...... ,ugh I'm waiting for you to say your speech!
Osa: SACRIERS!!
Me: Nooooo! anyway --or a osamodas..

GUIDE:
Osamodas are summoners who summon animals - helpful and strong ones - and they may like to kill their summons - like what others do with the poor prespics and whips - or make them stronger. They are INT build like eniripsas. Osamodas and Eniripsas are a good team. I got my healer and my noobish summoner from another account of mine and grouped them up till my Osamoda leveled to level 42. Since then I leveled Animal Healing and no longer need my eni.

Those from level 1 - 10 might wanna try these:

DO NOT SPEND SPELL POINTS ON ANYTHING YET TILL I TELL YOU TO
  • If level 1, you can go to the gobbal area in Incarnam. You can obviously solo all of them except for a Gobbal War Chief. If you cannot solo them, then you can team up with someone until you level to level 3 or 4. First thing you do in a battle is use the spell 'Summoning of Tofu' and summon it near the foe your battling. Then on your next turn, use 'Bear Cry' on your tofu. It pluses DMG. It is not an attack for your foes.
  • When you are a level 3 or 4, use all your characteristic points on INT because you, as I said before, you are an INT build. If you have put them before, then good. You can level VIT when you get your INT to 100. You will get stronger if you add more INT points after you reach 100. Anyway, you can keep fighting around the Gobbal Area until you reach level 9. Or you may go to Astrub and do quests and fight stronger gobbals with 60hp or 90hp.
  • REMEMBER: DO NOT SPEND MONEY YET
If you are a level 10 - 20, do this if you want:
  • When you are a level 9, you should have the spell 'Summoning of Gobbal'. Here, you must level it to the maximum you can reach. You can level it to level 5 when you reach level 12 or is it 11. Just keep leveling till you get your Gobbal spell to level 5. Anyway, you can keep fighting on Astrub;Gob Area or keep fighting on Incarnam;Gob Area. The new destination is Incarnam - Chafers. You can only solo 1 or 2 of them or you can get a group and let them help you level up till you reach level 13.
  • When you reach level 13, you - finally! - have the spell 'Toad', After you summon your newly level 5 Gobbal (not really newly), put Bear Cry on it and Toad. Toad reduces damage when your opponents strike it. You can now solo 1, 2, 3 or 4 chafers and fight till you have the next available summoning spell 'prespic'.
  • When you reach level 17, I think you have your new spell 'Summoning of Prespic'. It doesnt attack but it is helpful on challenges (and aggroes, if your P2P). It minuses AP. Try and keep this summon to level 3. But in my opinion do not level it up until you have the level 26 spell.
  • Keep trying not to die in chafer's area, because you will get stuck in Astrub and will - must - fight in the hard for-high-levels crackrock place. Keep leveling in Incarnam till you reach level 26. Then you can go to Astrub and get yourself stuck. Hopefully by then, you have friends to help you get started and get to know the places around it and how to fight crackrocks. Or just keep fighting in Incarnam Chafer Area till you die and get stuck in Incarnam.
I hope there will be some more next time. <(^.^)>

My Choice of Eniripsas Leveling Spells:

Eniripsas' Spells:

NOTE: If I hadn't included certain spells, it means you should leave it to level 1 or 2.

Curative Word should be maxed to level 5 or 4
Healing Word should be maxed to level 5 or 4
Forbidden Word should be maxed to level 5
Frightening Word should be maxed to level 2 or 3
Stimulating Word should be maxed to either level 3, 4 or 5. (Mine is level 3)
Preventing Word should be maxed to level 3 or 4
Regenerating Word should be maxed to level 5 or 4
Word of Thorn should be maxed to level 2 or leave it to 1
Revalitizing Word (If so, sorry I have spelled it wrong) should be maxed to level 3

That will be it. This is for level 1 to 33 eniripsas. I will not continue because I think there are small amount of Eniripsas being over level 33. I might be wrong and I have the feeling I AM wrong. So for al those below level 33, might wanna copy this and save it BUT do not copyright. Do these because I have another Eniripsa level 33 and she is a solo-type healer.

All Spells (includes what level you have to be to obtain it):
Curative Word - 1
Healing Word - 3
Wounding Word -1
Draining Word - 1
Forbidden Word - 6
Stimulating Word - 9
Preventing Word - 13
Frightening Word - 17
Revitalizing Word - 21
Regenerating Word - 26
Word of Thorn - 31
Word of Youth - 36
Vampiric Word - 42
Word of Sacrifice - 48
Friendship Word - 54
Paralyzing Word - 60
Lifting Word - 70
Word of Silence - 80
Word of Altruism - 90
Word of Recovery - 100
Summoning of Eniripsa Dopple - 200

Special Spell(s):
Mot Olov - Bought in Eniripsa Temple for 10, 000 kamas

Sunday, April 5, 2009

Levelling Guide for Eniripsas/Healers

Me: I will tell you a leveling guide for Eniripsas/healers,
Me: Okay, eniripsas are healers who heal injured allies or foes
Eni: Duh! Everyone knows that!
Me: Not everyone, noobs (no offense) don't really know about 'em
Eni: Well, you HAVE a point, a simple point though.
Me: Anyway, can you shush?
Eni: Oh yeah....em...I'm shushed up
Me: Thanks, anyway here is my guide:

GUIDE:
Eniripsas are really hard to level up. They are good at healing but bad at fighting.
Most Eniripsas are INT build because their healing spells are INT based. And remember, every time you level up, you level your intelligence, do not touch anything except for INT. You can add 1 or 2 points on VIT every 5 levels or so but I wouldn't do that

If you are a level 1 - 10:
  • You can fight monsters in Incarnam or do quests.
  • (do not spend money)
  • Go into astrub and do your class quest to be boosted to level 3 and get a spell
  • If level 3+ but less than 6, you can go to chafers (south of incarnam) and party up with people/person who can actually beat 1-4. Level their until you get your new 'Forbidden Word' spell.
  • Once you get to level 6, you can stay in chafers and get a friend that has a character stuck in Astrub (you get stuck in Astrub when your level 16) around level 20+ who can solo at least 1 or 2 crackrocks. He will (let's hope) show you around astrub and fight in crackrocks. OR fight in gob area. Until you reach level 10.
If you are a level 10 - 20:
  • Do the last bullet information I told you until you reach to level 12 or 13 where you get your 'Stimulating Word' spell or go to west astrub outside the gate and fight the Goballs with 60hp or 90hp. They give good experience points too.
  • (do not spend money)
  • When your either level 12 or 13, go back to Incarnam and go to chafers. Stay there until you are a level 16.
  • When you reach level 16, do not go to astrub (I repeat DO NOT go to astrub) or else you get stuck in it unless you want to go there. Just stay in chafers in Incarnam until you reach your new spell level. With all your money now...you have more than 5 000 kamas. Spend that on gob stuff.
  • When you have your new spell, you can do whatever you want. Until you reach level 20.

NEWS!!

~NEWS~
Hello, my name is J**** (can't tell the rest) and I will tell you some cheats on either DOFUS or PRISTONTALE.

I will be playing them both and find out cheats so I probably will not update this blog too much :l